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These are the abbreviations used for numbers in Idle Mine: Remix.[]

tier 1 equivalent to tier 2 equivalent to tier 3 equivalent to tier 4 equivalent to
U x1,000 Dc x10^30 Ce x10^300 MI x10^3000
D x1,000,000 Vg x10^60 Dn x10^600 MC x10^3,000,000
T x1,000,000,000 Tg x10^90 Tc x10^900 NA x10^3,000,000,000
Qa x1,000,000,000,000 Qd x10^120 Qe x10^1200 PC x10^3,000,000,000,000
Qt x1,000,000,000,000,000 Qi x10^150 Qu x10^1500 FM x10^3,000,000,000,000,000
Sx x10^18 Se x10^180 Sc x10^1800 AT x10^(3*10^18)
Sp x10^21 St x10^210 Si x10^2100 ZP x10^(3*10^21)
O x10^24 Og x10^240 Oe x10^2400 [] []
N x10^27 Nn x10^270 Ne x10^2700 [] []

It's important to note that this table only applies to numbers that are atleast 1e33. Secondly, you should multiply the product you get from multiplying the suffix multipliers by 1,000 (1e3) when using this table. The reason is that 1 Dc is not 1e30, it's 1e33.

When using Tier 1-3 suffixes, it's important to put the Tier 1 first, then Tier 2, then finally Tier 3.

Here's an example.

[ 10 ][   U   ][   Qd   ][   Dn   ](imp note)
10  x 1e3   x  1e120   x  1e600   x  1e3 = 1e727

Also, when using Tier 4 suffixes, if needed, put a group of Tier 1-3 suffixes before it.

It's VERY important to note that when using Tier 4 suffixes, the Tier 1-3 suffixes right before it get raised to the log(x)/3, where x is the multiplier from the Tier 4 suffix. You also ignore U in the Tier 4 suffix, ONLY if it's the only Tier 1-3 suffix in that chunk of Tier 4.

Here's another example of numbers.

[ 658 ][  T  ][ Se ][ MI ] - [  N  ][ Vg ][ Ne ]
658  x (1e9  x 1e180)^1000 x 1e27 x 1e60 x1e2700 x 1e3 = 658 x 1e189,000 x 1e2,787 = 658 x 1e191,787 = 6.58e191,789

UMI doesn't exist. However, UDcMI exists, UNnTcMI exists, and you pretty much know the gist. UMC-UMI doesn't exist because one or more chunks (An example of a chunk is DTgOeFM, another is TOgMC). Infact, there's two chunks that have that error.

MC is the same is MI, and due to that "very important note" about Tier 4 suffixes, it's now raising the Tier 1-3 suffixes to the 1,000,000th power.

NA raises them to the 1,000,000,000th power, PC to the trillionth, and you get the gist, might be difficult to understand at first, but it's simple.

Also, regarding the 21882673rd rule about avoiding U in Tier 4 chunks, an example is that the abbreviation after "MI-NNnNe" (1e6,000) is "DMI" (1e6,003). You'd probably assume (nah, you wouldn't) that without any of the Tier 1-3 prefixes in that chunk will just make the tier 4 abbreviation act like if UMI was a thing (Like 1e3^1,000 = 1e3,000, multiply by 1,000 to get 1e3,003) and you'd be correct. If that wasn't the case, we'd just have MI equalling to 1^1,000 = 1, multiply by 1,000 to get 1,000. That looks so wrong already, right? Therefore, it's important to know this.

The starting prefixes are K (1e3), M (1e6), B (1e9), T (1e12), Qa (1e15), Qt (1e18), Sx (1e21), Sp (1e24), Oc (1e27), and No (1e30). This doesn't even deserve a table.

Yapping session is over. This is all you need to know. I know this is a lot to digest, but don't worry, you'll know how it works... maybe?

Trivia[]

The abbreviation system is the same as Antimatter Dimensions's abbreviation system.

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